This city of cylinders whose name simply means "village
market", renamed by poets "The Towers of the Morning" is
the home of Tarl Cabot, destroyed by the will of the Priest Kings and
rebuilt to its former strength and beauty. Ko-ro-ba is one of the most
northern situated cities of its size, located well to the north and east
of Ar, although not as far north as the areas referred to as 'The
Northern Forest' and 1000 pasangs from the Sardar mountains. Ko-ro-ba is
famed for the fierceness of its warriors.
Free men run and govern the City of Ko-ro-ba. The Administrator and Council will have absolute right over all decisions.
All Castes will be welcomed to the City but it will be expected that all Citizens do role-play and not just sit there and chat. There is NO OOC!
All within the Home who call Ko-ro-ba Their Home, are safe within the walls. No one may enter and cause any trouble and at least 2 Free Men of the Home would need to be present.
All weapons will be left at the door to the Main Hall on entry and collected when leaving. If a Citizen of the City, of course, weapons may be worn within the Main Hall. If you are accompanied by a slave girl, you are responsible for her behavior.
The Free Women are to act and behave like a Free Woman. Failure to do so may well result in new jewelry. Veils are optional.
You have absolutely no reason to be here. You will be treated as any wandering slave girl.
The Black Caste
Blacks seeking to fulfill a contract must first consult with the Administrator of the City.
Uncollared slaves will be seized upon entry.
Collared slaves who enter without their Masters will be simply seized and caged and or collared.
Combat and Raids
All combat that takes place in the room will be judged by the room leader UNLESS it is a lethal combat or the room leader is one of the combatants. If the room leader is fighting then an outside judge will be decided upon.
Raids are not currently being accepted.
NPCs will only be used to fight other NPCs.